Release Notes

  • + Fixed issue with Fae Upgrade Rewards not properly upgrading Fae

    + Fixed issue with Fae Connection Potions showing over Fae Upgrade Potions

  • + Fixed issue with Fae Quest Reward Stat Upgrades not being displayed properly

    + Balanced Fae Quest Reward values

    + Updated UI for "Time Remaining" on active fae quests to better support more display resolutions

    + Added ability to save Quest Finished Card directly to the camera roll

    + Fixed issue with bad resolution on Quest Icon in Feed

    + Updated Tutorial Text

    + Improved Fae Selection Flow for starting a Fae Quest

    + Fixed issue preventing users from being able to Purchase additional Fae Quest Slots

    + Updated Fae UI to display the Rank as a 'Star' Value

    + Added visual indicator to show if a Fae is currently on a Quest

    + Added Duration to Quest Purchase Display

    + Fixed issue with Enemy Images not always being properly downloaded

    + Added 'Success Chance' to the Fae Selection UI when starting a fae quest

    + Increased Random Fae Encounter Chance

  • + Implemented Story and Encounter Level Scaling

    + Added Server-side Caching to increase loading speeds

    + Added Fae Companions

    + Added Fae Quests

    + Added Ability to Purchase Additional Fae Companion Slots

    + Added Ability to Purchase Additional Fae Quest Slots

    + Added Fae Circle

    + Added Fae Potions

    + Added Ability to remove Allies from Ally List

    + .Net MAUI Stability Fixes

    + Updated Local Caching to speed up App Loading Times

    + Balanced Attribute Upgrade Costs

    + Balanced Character Leveling Curve

    + Added Daily Fae Quest Generation

    + Fixed issue with Flavor Items not getting added to Inventory

    + Updated UI to Add TabBar Icons

    + Fixed Issue with GPS Spikes on iOS and Android during Quests

    + Fixed bug where Quests would get deleted after closing and re-opening the app

    + Revamped Tutorial System

  • + Added more sanitization to GPS readings to help filter out bad readings

    + Fixed bug where combat enemies were being removed from the attack queue

    + Updated Unarmed Attacks to with new Unarmed Icons

    + Fixed bug where authentication would occasionally timeout

    + Updated Enemy Attack text to be more clear if an attack hits or not

    + Update Next Chapter Action Button to properly update to 'Start Encounter' when the next action is an Encounter

    + Updated GPS Readings to properly track steps even if no GPS is available

    + Updated Buffs/Debuffs to show proper icon when the buff/debuff is applied

    + Added Quest Credits to each Quest

    + Improved Friend Search

    + Add support for Gated and Nested Encounters allowing for more complex quests

    + Added support to show what stats are affected by each Buff/Debuff

    + Added "Adventure Points" Feature. Adventure points are earned through questing.

    + Added ability to spend adventure points to update character stats

    + Fixed issue with test '3 minute' option displaying in production

    + Fixed issue with Shop fully refreshing after every purchase

    + Fixed issue with Quest Audio playing after finishing a quest

    + Add Tutorials for purchasing character upgrades

  • + Fixed Bug with Dialog Choice Box not hiding when no dialog choices where available

    + Fixed Bug with Combat Enemy Selection

    + Fixed Bug Causing Helm to get equipped as Gauntlets

    + Fixed Bug Causing Buffs to get double added (or subtracted)

    + Added Support for Branching Story Lines during Quests

    + Enhanced Character Stat Logging

    + Added New Achievement Types (Start Spending your gold!)

    + Enhanced Server Error Logging

    + Fixed Bug where swapping a title during your quest was not updating the stats view properly

    + Fixed Bug where quest audio was auto-playing on non-quest screens

    + Fixed Bug where quest audio wouldn't auto play when waking the app up

    + Increased App loading speed

    + Fixed Bug where iOS was crashing when trying to connect to the Notification Server

    + Fixed Bug where failing to load Allies List was causing a fatal error

  • + Fixed issue with items found during a quest not saving to the character if the quest needs to be aborted

    + Improved Stability of connection with the server

    + Improved GPS Reading of initial location to improve quest path and distance accuracy

    + Added Fallback for initial GPS Reading if it takes longer than 30s to receive an accurate GPS Reading

    + Fixed issue with being able to double sell an item

    + Added a notification if the device location permissions will not allow a quest to be played

    + Added Delete Account Button in Settings

    + Added Privacy Policy link to Subscription Window

  • + Made Scrolling Questing Banner Static due to performance issues

    + Added better error logging to handle and log background errors

    + Added Introductory Early Access Pricing

  • + Fixed issue with App Crashing if it wasn't started with internet access

    + Fixed issue with Buffs not getting cached properly

    + Added better validation and handling for cached story audio

    + Updated Chapter Text to 'Continue Hike' instead of 'Finish Chapter' for clarity

    + Added Scrolling Questing Banner

    + Added Quest Log Feature

    + Updated Minimum Quest Length to 30 minutes

    + Added In-App Tutorials

    + Increased GPS Fidelity

    + Added Check to make sure quest is downloaded before allowing player to continue

  • + Fixed issue causing Quests to Appear out of order when Deleting and creating a new character

    + Fixed issue with Text not showing on Skill Encounters

    + Fixed issue with Audio Files not always being downloaded properly

    + Fixed issue with Flavor Item rewards not being inserted properly into the Players Inventory

    + Fixed issue with Encounter Rewards not triggering properly

    + Updated Enemy Attack Logic

    + Fixed issue with Time displaying wrong in Feed Items

    + Updated Available Quests screen to check server for new Quests

    + Fixed issue with somethings not being reset between back to back quests

    + Fixed exploit where a player was able to buy multiple single use items in rapid succession

  • + Cleaned up Code warnings for enhanced stability

    + Fixed issue with duplicate story feed items being inserted

  • + Updated Result UI on Combat Encounters to Scroll Properly

    + Updated UI to support more screen resolutions

    + Updated Ability to Download and Delete cached Quests

    + Fixed "Resync Cache" feature

    + Updated Encounters to allow for choice specific rewards and buffs/debuffs

    + Updated Encounter Audio to allow for more flexibility

    + Updated UI Icons to be a standard size

  • + Added Audio Caching to support playing quests in low service areas

    + Cleaned up Validation on Character Creation to prevent special characters and errant white space

    + Fixed UI issue with Titles

    + Fixed issue with iOS GPS Accuracy

    + Patched bug that allowed users to spam Huzzah notifications

    + Added feature to allow users to resync the local cached files

    + Added ability to selectively download quest data to save storage space

    + Added ability for the users to report bugs or submit feature requests in app

    + Fixed issue with stories redownloading every time the application was opened

    + Fixed issue with audio not playing after the app was suspended

  • + Fixed "Back to Settings" Button for Device Settings and Release Notes

    + Fixed issue with Post Quest Share view not displaying properly

    + Fixed issue with chapter text not displaying before a combat encounter

    + Added Weapon Images to Combat Encounters

    + Fixed Purchase Confirmation Window Close speed

    + Added Details Pop-up to Quest Rewards

    + Added HikeRPG Specific Notification Sound to Quest Notifications

    + Improved Image Caching

    + Updated Views to pull cached images when possible

    + Refactored App Views to update to .Net 9 best practices

    + Stabilized and refactored Quest Engine

    + Fixed issue with non-encounter rewards not being given to the player

    + Added Single User per encounter Spells

    + Added Multi Target Spells

    + Updated Spell UI to display Spell Type and Attack Type

    + Added Spells to Shop

    + Added Background Music

    + Added Credits Screen

    + Added Volume Settings

    + Introduced "Account Rewards" rewards that follow you character to character

    + Refactored Dialog Encounters for faster load times and easier editing

    + Enabled Spells for all Classes

    + Refactored Views and ViewModels for increased stability across platforms

  • + Fixed Feed Item Times showing in UTC instead of Local Time

    + Fixed issue with not all chapter text showing on the last chapter of a quest

    + Fixed Quest Timer to update continuously

    + Updated Quest Screen to Show Distance, Time and Steps regardless of Quest Type

    + Updated Quest Finished Logic to prevent Duplicate Feed Items from being added

    + Added ability to see requested friends on your friend list

    + Added Feature to share quest and quest path after finishing a quest

    + If a player is defeated in Combat, 50% of their base health is restored after the encounter

    + Overhauled Combat to System 2.0

    + Updated Class Stats to increase health across the board

    + Fixed Quest rewards in "Favor for Adaramil"

    + Fixed Gull Combat Encounter in "Fetching Water"

  • + Added new Default Chapter Header Image

    + Fixed issue with Feeds being Generated for every already finished quest when finishing new quest

    + Added Pending Friend Requests to the Friend List to easily see who you have already attempted to friend

    + Added Push Notifications for Friend Requests

    + Fixed Issue with a bad push notification icon showing when more than one notification was pending

    + Fixed Name replacement in 'A Stroll with Adaramil' Quest

    + Fixed SQLite Database Migration Issues

    + Improved Error Handling around 'GetFriends' that was causing random crashes

    + Fixed broken Push Notifications for Android and iOS

    + Updated Header to Character Summary Page

    + Removed need for 'Choose Enemy' click during combat

    + Updated Release Note UI

    + Added Font Size accessibility setting

  • + Fixed issue with map constantly crashing the application

    + Fixed issue with Weapon Hits showing as Misses

    + Fixed Primary Key Error for CachedItemTbl

    + Cleaned Up Notification Registration

    + Added missing null checks to Achievement Engine

    + Refactored UI code for readability and performance

    + Added Pull to Refresh to Quests

    + Added headers to Character Profile Screens

    + Consolidated tabs to remove 'More' tab

    + Optimized Story caching to reduce load times

    + Fixed issue causing new accounts to crash the application

  • + Added Sentry Logging to API Calls

    + Fixed an issue where the Achievement Engine was occasionally being started twice causing a crash

    + Fixed null reference issue in Character Summary Model

    + Added feature to disable shop if there is no internet

    + Added Notification Service for iOS

    + Updated FeedItems returned from 100 to 25 for less noise

    + Added ability to 'Huzzah' and 'Unhuzzah' feed items

    + Implemented Minimum quest time of 15min

  • + Fixed issue with Skill Encounters cuasing app to crash

    + Updated Splash Screen Icon

    + Fixed issue with Audio Controller UI

    + Fixed issue with not all caches being properly cleared when deleting a character

    + Fixed Crash issue after deleting character

    + Fixed issue with "Healer" being improperly auto selected on character creation

    + Added 'Buff' and 'Debuff' support to Encounter Results

  • + Updated Spell Book UI for Magic Users

    + Removed Bard as a Specialty

    + Added Healer

    + Re-balanced Specialites

    + Added "Published" Flag to stories to allow for developing Quests to not be sent to users

  • + Updated Font to make Quests more Readable

    + Unified UI Elements

    + Updated to .Net 9

    + Added Unique Name Check to Character Creation

    + Added Delete Character Feature

    + Fixed issue with Friend Request using UserId instead of Character Id

    + Added Missing Scrollview to Ally Details Window

  • + Added missing HTML Conversion on Quest Title

    + Added Activity Feed Feature

    + Added Allies Feature

  • + Added Missing Scroll Viewer to Character Background View

    + Updated Achievement Pop-up to show rewards

    + Added Titles Tab to Profile

    + Added Achievements Tab to Profile

    + Updated Profile Tabs to use Images instead of text

    + Added Caching for Items to improve load times

The latest updates and changes to HikeRPG will be found here as well as in the Release Notes section of the app!